#ifndef SelectTexture_h__
#define SelectTexture_h__
// helper class to bind/unbind a 'select texture' (checkerboard)
class SelectTexture
{
   public:
      SelectTexture();
      static SelectTexture& GetInstance();
      static void Bind();
      static void Unbind();

      unsigned int mTexId;
};

#endif // SelectTexture_h__
